![]() The latest and greatest feature in Cubase as a mix engineer is Control Room. As a software developer for over 20 years I'm totally fine with all the hidden caves in Cubase. ![]() Cubase is so vast and has so much from 30 years of development, it's truly a one-stop shopping, but you have to be Ok with that much STUFF in a DAW. So I run that on my laptop for my own fun and sketching and mobile tracking, and keep Cubase on my tower. ![]() I will say that Studio One 5.2 has come of age for the most part. I went from Studio One 4 to Cubase 10 (now 11) Pro and for Orchestral I'm totally happy. Definitely something worth exploring if you decide to move to Cubase, or another DAW. (This is actually possible in Logic now, but Live still does this better). And I kind of love being able to have two simultaneous approaches - Logic working in linear time, Live working in looped/non-linear time. The drag and drop approach to sampling I still find faster in Live. Live's audio editing is efficient and it's rhythmic stretching algorithm is still top notch. Lately I've beeb using Live in rewire mode. Velocity editing isn't particularly great if you need to get nuanced, and it lacks a midi event editor, something Logic and Cubase both have. No bounce in place, rendering and freezing take forever due to its outdated code. It does have a ton of pitfalls as well though. Live has a fast workflow I still like though for certain things. Live's MIDI editor is just way to primitive when I'm working with tons of CCs and Logic's always let you see multiple midi channels at the same time, in a way more powerful way. I use Live for mostly non-orchestral stuff, orchestral stuff in Live just doesn't work for me though. Doesn't seem like he misses Live that much. He used Live for quite a while and has been working in Cubase for a number of years now. With a little luck Daniel James will chime in.
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